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Support Unity3d for decompiling coroutines(IEnumerator etc)

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    Anonymous shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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      • CameronCameron commented  ·   ·  Flag as inappropriate

        ILSpy has been able to decompile iterator blocks since a version ago, but it still has difficulty with Unity's coroutines.

      • Anonymous commented  ·   ·  Flag as inappropriate

        I know this is an old topic, but Unity3D's "coroutines" are just iterators. To my understanding iterators cannot be decompiled...

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